Tibia Damage Calculator

Calculate your average damage output per turn. Select your vocation and enter your stats to see minimum, maximum, and average damage.

Tibia Damage Formulas

The damage you deal in Tibia depends on your vocation, level, relevant skill, and weapon attack value. Below are the formulas used for each combat type.

Melee Damage (Knights)

Knights deal physical damage based on their melee skill (sword, axe, or club) and weapon attack:

Damage = 0 to (0.085 * Attack * Skill + 0.085 * Level * Attack / 20)

Each hit is randomly distributed between 0 and the maximum. On average, you will deal about half the maximum damage per turn.

Distance Damage (Paladins)

Paladins use distance fighting and benefit from a slightly higher damage modifier:

Damage = 0 to (0.09 * Attack * Skill + 0.09 * Level * Attack / 20)

Distance attacks follow the same random distribution, dealing between 0 and the maximum on each shot.

Magic Damage (Sorcerers & Druids)

Spell damage for basic strike spells (like Exori Vis, Exori Flam, etc.) scales with your level and magic level:

Damage = Level * 0.2 + Magic Level * 3

This is an approximate formula for basic strike spells. Actual damage varies by spell and can be affected by equipment bonuses.